Sharpen your split-second reflexes, focus your concentrarion skills, and put on your black belt. Your Karate championship is at stake. Can you master all the lunges, kicks, spins, somersaults, foot sweeps, reverse punches, and defensive blocks needed to retain your title? Only the quick-witted will survive. So, move fast. Play smart or else you'll get flattened before you can grunt. Compete against a friend, or challenge the computer. Nine different picturesque settings (plus three especially challenging bonus screens!) provide the backdrops for your matches. One last warning: If you do earn the right to a bonus round, watch out for that rampaging bull! Only a sharp blow between the eyes will stop his stampeding charge right at your belly. Hiiiieeeeeooooo!
You are the only hope for rescue of the princess Mariko from Akuma's castle. Defeat all the guards and the evil overlord Akuma himself to complete your mission.
Become Sir Graham, bravest of knights. Locate and return to King Edward the lost treasures of the Kingdom of Devntry, so that you may inherit the throne. Be prepared. The journey will surely prove long and treacherous. You may choose among many paths open to you. The more clever and resourceful you prove yourself, the greater your reward.
You are now the King of the land of Daventry. Your new quest is to save the princess locked away in a tower that is both miles and dimensions away. The adventure begins on a serted beach as you, King Graham, challend the undersea worlds and the vampire's castle. The answers to your quest lie behind a magic door and its three keys which unlock untold secrets.
This program presents a series of lessons on specific comprehension skills which reinforce the wor in Scuffy and Friends and Kittens, Kids, and a frog. The program may be used to indicidualize assignments and help your students work on exactly the skills they need.