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Competition Karate Soft-Docs

                        COMPETITION KARATE    SOFT-DOCS

> QUICK REFERENCE CHART <

                 ACTION         PADDLE       TARGET AREA
                 ------         ------       -----------
              <  PUNCH            1          HEAD / BODY
    ARMS      <  BACKFIST         2          HEAD
              <  LUNGE            3          MOSTLY BODY

              <  WATCH ARMS       4          DEFENSE-ARM STRIKES
 DEFEND REST  <  RETREAT          5          RETREAT
              <  WATCH LEGS       6          DEFENSE-LEG STRIKES

              <  FRONT KICK       7          MOSTLY BODY
    LEGS      <  SIDE KICK        8          HEAD / BODY
              <  SPIN KICK        9          MOSTLY HEAD

> FIGHTER STAMINA STATUS <

            BEST ->   TIRING ->   SHAKY ->   FADING ------->   DAZED

       LEFT TEAM       RIGHT TEAM
       PADDLE  0       PADDLE  1   ----> DIAL TO SELECT MARTIAL ART
                                         COMBAT ACTION...
       BUTTON  0       BUTTON  1   ----> PLAYER WITH ADVANTAGE INITIATES
                                         ACTION BY PRESSING...
       " Z " KEY       " / " KEY   ----> PRESS TO GAIN INSTANT ADVANTAGE
                                         AND GO  INTO DESPERATION ATTACK...
        <-   KEY        ->   KEY   ----> APPEARS BY FIGHTER'S NAME
                                         TO INDICATE ADVANTAGE...

> COMPETITION KARATE SEQUEL <

Once  your  student  achieve  the  rank  of  red  belt, one of two rates
immediately  await  them:  either  they  become  instructors,   or   are
permanetly  retired,  and  can  no  longer participate in the game. Even
students who are instructors eventually retire when a (MISSING TEXT)

To provide further action and adventure for these retired  martial  arts
experts,  a  sequel  program  to  Competition  Karate is in the works at
Motivated  Software.   Retired"  red  belts"  are  the  only  characters
eligible to participate in the sequel, which will p (MISSING TEXT)

Your  characters  will  traverse  treacherous  country  in  search  of a
personal quest. 
 Along the way they will encounter temples of learning, where  they  can
gain  more martial arts knowledge as well as mystical, and even magical,
training. 

> IMPORTANT <

DO NOT AFFIX A WRITE PROTECT TAB TO THE GAME  DISK  OR  ANY  COMPETITION
KARATE DATA DISKS. 

NEVER  PRESS [CTRL-C] OR THE [RESET] KEY WHILE THE GAME IS IN PROGRESS -
CERTAIN GAME FUNCTIONS MAY BE PERMANENTLY DAMAGED.