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No Disks to Change |
Download Disk Images: Genius -- A Rock Game Disk 1 Java version of the Game |
Latest Version of the Emulator: 3.7.1019 |
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Media Type | 5.25 Inch Floppy Disk |
Published Year | 2014 |
Software Status | Freeware |
Genre | Games, Action |
Publisher | Live Arcade |
Designer | Live Arcade |
Memory | 64K Apple II |
Controls | Keyboard, Joystick |
HDD Installable | Unknown |
Other Notes | The game has 5 different keys sequences of 10 levels for each continent where you are asked to open and grab all toys from all locked doors with a key sequence that will lead you to the final main big toy that is locked in the central middle bigger spot and will lead you to the next level. Each level has an increasing number of doors/secret chambers to be open sequentially, and has more obstacoles to avoid: more and more bombs/Trains that kills, a Locket that will apper and if catched will reclose all doors opened causing a restart of the unlocking door sequence and some more features to discover; Of course there are also elements that can help like a detonator that will explode all current active bombs, and a big Key that will set all door openable in one shot; these jolly elements will appear as a gift if you'll keep a good ratio of Opened doors / Seconds of game play. Once the 10 levels of each continent keysequence are completed, other 10 levels with the same keys sequence will be repeated without marking in green the openable door at each key catching, so that you'll have to remember the exact sequence of the key/doors to arrive to last middle main spot. You have a max time for each level, all seconds you save will be transformed in points when each level is completed. So in the end we have 10 templates to be performed with and with out openable door highlight help and 5 continents with different unloking doors keys sequences for a total of 100 levels to explore! |
No Quick Reference available for this game. |
No Manuals currently available for this program |
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